Thank you for your interest in this article.
My name is Akito Takeya of Myriashue Ltd..
Our business is illustration production. Since the foundation in 2017, we stay as a small team consisted with 3 people.
We are excited to announce that we are going to produce the T-shirts of the Game Creators for sale available to all over the world.
The reasons why we considered this and proceeded can be found below, together with the intentions and ideas that could not be fit in one Press Release.
Table of Contents
1. Why planned: Boosted by the game industry
2. Why decided: Because this is Myriashue Exclusive
3. Why we formed with the members: "Rage"
4. Closing Remarks
1.Why planned: Boosted by the game industry
Star players in sport, directors and performers in the movies.
I think that the young generation grow up by learning about such icons and play their own role when the time comes.
I am 35 years old this year, which is the same age as the best-selling NES game "Super Mario Bros." in Japan. I have enjoyed the games deep in deep so far, but there were always some negative in "playing games".
Although I still feel some headwind, there are considerably less number of muzzles and sword towards games. Rather, like the USJ and esports I mentioned earlier, even the tailwinds on my skin can be found.
It's fun because people gather. It's also interesting to talk to people who have played the same game. I think that each is a really good place and the essence of entertainment.
With that in mind, Myriashue has come up with this project.
2. Why decided: Because this is Myriashue Exclusive
"This is interesting"
It was a kind of conversion of "Off you go" spirit of Suntory Co., ltd (https://www.suntory.com). But this let me think that these two reasons were the elements that make Myriashue the real Myriashue.
And jbstyle accepted with no hesitation.
"This is interesting, let's do it."
At first, I put up two points as "rationality that other companies don't do" and "interesting" as the rationale for planning and execution, but after all, the latter, "Isn't this all interesting?"Although I put up only two points as "the others won't do" and "interesting" as the rationale for planning and execution at the beginning. And I would say it makes Myriashue as Myriashue that acts driven by "interesting", if I makes it a little more hype, I think it is the intention of Myriashue only.
3. Why we formed with the members: "Rage"
There is a poem quoted in the masterpiece movie "Interstellar".
Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.
This is the poet written by Dylan Thomas from the Wales, telling his dying old father to be "angry" and should not give up living.In Interstellar, this poem is cast on those who challenge the universe.
I like the expression "Rage" in this poem. Do not live dull and try to stand up to challenge. The emotion necessary for that is "Rage".
That "Rage" is the common for the game creator Mr. Matsuyama and Mr. Kodaka, and the illustrator jbstyle, I deeply feel. The "Rage" can be towards the unreasonable part of the world, malicious intent or wrongdoing, ourselves, or a rebellious heart that cannot be easily washed away.
Luffy from "ONE PIECE", Eren Yeager from "Attack on Titan", and Tanjiro Kamado from "Demon Slayer (Kimetsu no Yaiba)" are all outrageous against opponents who hurt their friends, the cruel world, and the enemies they should defeat.Goku of "Dragon Ball" becomes a super Saiyan from anger. Because it is a fundamental driving force, it is straight, strong, and unbreakable like a diamond.
People involved in creative industry have some "Rage". It's not towards the swamps that spread at the foot of the society, such as "train delays" and "human relations with boss & colleagues," but towards the large fictional structures that make up the society in the first place. "Rage" that makes strangers sneer at them as "hyperconsciousness" or "day dreaming".
Although this is not confirmed directly by them, but only from my personal point of view, I, Takeya is fascinated by the "Rage" that they emit.
And because they are such people, there must be a product of swelling multiplications, not a simple addition sum. I was so convinced. And I'll show you a good knowledge that does nothing, but the multiplication result is a "product" in English.
Please let me announce that the “product” of multiplication of three, Mr. Matsuyama from CyberConnect2, Mr. Kodaka from Too Kyo Games, and jbstyle, which I should call the most interesting "product" is to be published to the world. Today is the fruition anniversary.
4.Closing Remarks
Thank you for reading the long message.